Parked (Prototype Frame Testing, Betaflight 4.4, ImmersionRC Ghost)

  • 11 months ago
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So I had a little fun with this one. I actually got a decent amount of flying in this week due to testing a new prototype frame we're working on, so I thought I would play around a bit with the editing. I color graded this as a Wes Anderson inspired take, lower contrast and desaturated but with lots of golds and teals and magentas. The grade is a bit overdone by normal standards, but I thought it was fun to try out something a different just for kicks. As usually this is all edited and graded on my phone in Cyberlink PowerDirector. I'm continually impressed by how capable it is for an app on the phone. 

As far as the rest goes, this new prototype is kicking pretty hard! I was playing with how low I could get filtering and still tweaking filters and PIDs.  I was pushing it pretty hard to try to find the limits. I think these flights I had messed with a few things that actually made it worse in the process of diagnosing something else in the tune, but it still rips pretty good. Just a bit of the odd shimmy here and there due to some under-tuning on roll.  Talking with Brian (PidToolBox Guy) I might have some ideas about improvements to the RPM filter that could make things a bit more fine-tuned for certain builds based on what I'm seeing so some fun stuff.

As far as flying goes, this is just me ripping around a new park that's not quite open yet. I was trying not to get too close to the brand new equipment given it was fenced in still and I wasn't sure I could get the quad back without jumping a fence if I ditched it, so it's just me ripping up higher for the most part. I did try to see how many inverted yaw spins I could fit into one video, hah!  I've been trying to get those a bit cleaner, so repetition is called for. 

Anyway, keep an eye out over the next bit for some new frame releases, and I hope you have some fun with this bit of silliness! Thanks for stopping by and have fun flying as always!

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